How to play hoi3
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This further feeds me into the logistics: it is one of the major reasons for the failure of all of the Axis powers that they had poor logistics throughout the course of the war, and so while this wasn't implemented in the most obvious or even best way, certainly it's better than how HoI4 portrays it. brings a bit of the "reality from the ground" home to me. I don't mind that HoI4's isn't on the map, but I also like the ability to be able to consider the envelopment of whole armies and army groups (and their associated structures) relatively speaking as it was during the course of the war. This also gets into the chain of command. Getting back to the feeling of command, I enjoy the granularity of how I can command my forces: I like picking the air missions, the naval missions, and where the armies move, where, and the strategic questions they answer. bigger? I've already edited a few of them myself, but I'd want a more reactive set. That said, I do wish sometimes that the counters were a bit. I want to command the militaries, and so the symbology of doing that to me is important. I've never been a super big fan of sprites because 1) they certainly don't convey as much information as I'd like and 2) dudes marching on a map is the absolute antithesis of what a grognard like myself wants to do. TFH 4.Click to expand.So, we start with a bit of a graphical enjoyment.
#How to play hoi3 mod#
=PANZER MODS=- Johnny Panzer’s Mod Collection!(GFX) Magrathea – The Map Rebuilt(also many new releaseable countries!) Johnson’s AI enhancement for DiDay’s I.C.E.- took off in the meantime. wich complete reworked techs and units, wich took so long that BlackICE -wich started as Dr. 4.0 (TFH, was the official successor of DiDay’s I.C.E. HOI – NESIP ( New economy system Improvement Project ) GfxAttack-mod > TFH (counter, grafics.) (GFX) The Fox And The Lion (TFH, an Italy-centric mod)ĪHOI-Mod-“Widescreen” (gui for Std-HOI3 SF/FTM/TFH)Ĭreating the Realistic Division: a Brigade modįINEST HOUR(TFH, stopped, but had great ideas like a new Miller projection map etc.)
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“Vorwärts Panzers! (Sub-mod for Dies Irae:Götterdämmerung, makes it compatible with TFH now) Random Scenario and Map Generator(TFH, for those who like to play on a complete random map with random countries.) HPP (TFH, Historical Plausibility Project) The bigger ones are(in alphabetical order):ĪHOI-Mod “A HOI3 Treasure-Chest” (TFH, enough info about can be found in this blog/forum)Īugust Storm Project (TFH, extended timline, MP centric design)ĭeutsche Wehrmacht Immersion (TFH, German symbols, DIV builds with up to 9 Regiments. Many of the smaller or old ones are also a great source of ideas if you like to mod the game on your own. While Some others are only available at ModDB and are available there without registering: ModDB – Hearts of Iron III – Their Finest Hour – Mods. For both forums you need to be logged in at Paradox Forums and register your base HOI3 game.
#How to play hoi3 mods#
Just look at the description of the mod and give them a try to find out your favourite.Īs I didn’t mentioned all available mods, most of them can be found in the Other mods and projects forum, wich is often overlooked as a subforum from HoI3 – User Modifications where some Mods have their own subforum. As the best mod for you is is the mod you like the most. Otherwise I would not mod that one but play others.īut there are also many other mods out there wich are very good and worth your time trying.Īs many might not be aware of them, I make a short list of the (for me) most interesting.Īnd maybe you find among them an intersting one too. Of course I like my own mod the AHOI-Mod Treasure Chest best. Here is my list of best Mods for Hearts of Iron 3.